Destruction variations system

The first system we polish in the game is our tank destruction animation. We currently have 4 types of destruction described below.

 

 

 

When tank hit by machine guns, individual parts fall off and physically simulated. The rest of the tank with missing parts still moving and animated correctly.
Tank spitted in half. The pieces are pushed along the ground, blowing up dirt and soil and leaving big scars trail on the ground.[
]A brutal hard hit make tank explode instantly. Small parts violently flying out fast while big parts goes relatively slow help player recognize the tank shape when it explodes
]Tank hit and pushed back then its own ammo compartment explodes. This create a delayed explosion that let player have time to notice it and this amplify the satisfaction when you destroy a tank.